Lua CB ShouldDoCustomDamage
From GoldenEye: Source Wiki
bool,float,float ShouldDoCustomDamage( int playerIndex, int attackerIndex, int weaponIndex, float damage ) end
Description
This asks weather a player should use the default damage model or let the gameplay overide the damage values. Return true and the health Damage and armour damage values to skip the normal damage model and false to not.
Version
Beta 3.1
Example
function ShouldDoCustomDamage( playerIndex, attackerIndex, weaponIndex, damage ) -- special players only take armour damage if ( playerIndex == specialPlayerIndex ) then return true, 0, damage; else return false; end end
